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Patton vs Rommel - Commodore 64

Patton vs Rommel - Commodore 64

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Patton vs. Rommel is an early war strategy game released for the Commodore 64 in 1986. Developed by Sid Meier and published by Electronic Arts, the game allows players to reenact battles from the European theater of World War II, focusing specifically on the conflict between generals George S. Patton and Erwin Rommel. Players can choose to command either the American or German forces in a variety of scenarios, with an emphasis on tactical battlefield maneuvers. The game combines turn-based strategy with real-time decision-making and features a top-down perspective typical of wargames from that era.

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Platform: Commodore 64
Release Date: December 31, 1986
Genre: Strategy
Developer: Chris Crawford
Publisher: Electronic Arts
Gameplay Mechanics: Turn-based strategy
Visual Style: Pixel Art
Controller: Joystick
Single Player: Yes
Local Multiplayer: 0-2 Players
Online Multiplayer: No

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