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Karateka - Commodore 64

Karateka - Commodore 64

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Karateka is a martial arts action game developed by Jordan Mechner and was originally released in 1984 for the Apple II. It made its way to the Commodore 64 among other platforms. In the game, players take on the role of a nameless protagonist, a karateka, who must fight his way through a fortress to rescue Princess Mariko from the evil warlord Akuma. The game is known for its fluid character animations and combat mechanics. It combines action with a bit of strategy, as players must expertly time their attacks and defenses against various opponents. The game's genre is mainly action with a focus on fighting, and it was innovative at the time for its cinematic storytelling and animation style.

More Info

Platform: Commodore 64
Release Date: December 31, 1983
Genre: Fighting
Composer: Jordan Mechner, Ryuichi Sakamoto (original)
Developer: Jordan Mechner
Publisher: Broderbund
Gameplay Mechanics: Fighting, Side-scrolling
Visual Style: 2D
Controller: joystick
Single Player: Yes
Local Multiplayer: 1 Players
Online Multiplayer: No

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