Descent for Sony PS1 is a revolutionary 3D first-person shooter with a unique six-degrees-of-freedom gameplay mechanic. Released in 1996, it plunges players into maze-like, zero-gravity mines where they pilot a spacecraft to battle robots and rescue hostages. Its genre is a blend of action, shooter, and space simulation. The game's longbox packaging, typical for early PlayStation titles, featured hallmark graphics showcasing its cutting-edge 3D graphics and intense combat, setting the stage for an immersive experience in subterranean environments.