Crush is an innovative puzzle platformer developed by Zoë Mode and released for the PlayStation Portable (PSP) in 2007. The game stands out with its unique gameplay mechanic that involves 'crushing', which allows players to switch their perspective between 2D and 3D to solve puzzles. Players take on the role of Danny, navigating through his own mind to confront his fears and recover his lost memories. The game combines psychological storytelling with challenging puzzles across various levels, making it a unique addition to the PSP's library of games. It falls within the puzzle and platform genres.