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Bionic Commando - Commodore 64

Bionic Commando - Commodore 64

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Bionic Commando is an action-adventure game originally released for the Commodore 64 in 1987. Players control a soldier with a bionic arm that extends and contracts, allowing him to grab onto fixed objects to swing from place to place. The game distinguished itself in the platform genre by refusing the player the ability to jump. Instead, strategic use of the bionic arm was essential for progress. The game featured a mix of horizontal and vertical scrolling levels and intensive shooting action with a unique mechanic that helped it stand out.

More Info

Platform: Commodore 64
Release Date: December 31, 1986
Genre: action
Composer: Tim Follin, Geoff Follin
Developer: Capcom
Publisher: Capcom, Go!
Gameplay Mechanics: platforming, grappling
Visual Style: 2D
Controller: standard
Single Player: Yes
Multiplayer: No
Local Multiplayer: undefined Players
Online Multiplayer: undefined Players

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