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10th Frame - Commodore 64

10th Frame - Commodore 64

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10th Frame is a classic bowling simulation video game originally released for the Commodore 64 in 1986. This game was designed to provide a realistic bowling experience for players, which was quite innovative for its time. Players could control the position, strength, and curve of the bowling ball as they competed in a full 10-frame game of bowling. The game features simple yet effective graphics and incorporated a pseudo-3D perspective that contributed to its sense of depth. Developed by Access Software, '10th Frame' was praised for its accuracy and became a beloved title among sports game enthusiasts, especially those with an interest in bowling. With its easy-to-learn controls and strategic gameplay, '10th Frame' remains a nostalgic piece for retro gaming collectors.

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Platform: Commodore 64
Release Date: December 31, 1984
Genre: Sports
Developer: Access Software
Publisher: U.S. Gold
Gameplay Mechanics: sports simulation
Visual Style: 2D
Controller: standard
Single Player: Yes
Local Multiplayer: 1-4 Players
Online Multiplayer: No

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