Thomas Was Alone is an indie puzzle-platformer developed by Mike Bithell, first released in 2012. It is known for its minimalist design and narrated story, following the adventures of various AI shapes, including the titular character, a simple rectangle. Players must navigate through environments, using the unique abilities of each shape to progress through the levels. The game is celebrated for its unique storytelling, engaging gameplay, and its exploration of artificial intelligence and consciousness. Its distinct art style and compelling narrative have garnered it significant critical acclaim across various platforms, including PS4, which it was later ported to.